Domino Den Free dominoes: Draw, Block and All Fives against bots
Play dominoes against one to three bots in Draw, Block or All Fives, with a tile line that snakes to fit your phone and a new Daily Deal every day.
About Domino Den
Domino Den is a free online dominoes game for one player against one to three computer opponents, and it runs in your browser on a phone, tablet or computer with nothing to install. You play a double-six set of 28 tiles, match the open ends of the line, and race to empty your hand or to score more than your rivals in a round-by-round match.
Pick your game before you sit down. In Draw dominoes, if you cannot play you take tiles from the boneyard, the pile of face-down tiles, until one fits. In Block dominoes there is no boneyard: if nothing fits you pass, and a table where everyone has passed in a row is blocked, with the lowest hand winning the round. In All Fives, which follows the Draw rules, you also score during play: whenever the two open ends add up to a multiple of five, you collect that total on the spot, and a double at an end counts both of its halves. Every mode ends a round the same way. The player who goes out collects the pips left in all the other hands, and in All Fives that award is rounded to the nearest five. The first to reach the target score wins the match, with a Short and a Standard length for each mode.
Playing is easy with one thumb. Tap a tile in your hand and it flies to the line when only one end fits. When two different ends fit, both glow and you tap the one you want. The line is drawn to fit the screen: it runs along a row, turns round the end with an upright tile and comes back along the next row, so even a full 28-tile line stays on the table and keeps getting rescaled instead of scrolling away. Tiles clack into place, fives pop with the score, and when a round ends the leftover pips are counted out tile by tile.
Your opponents have their own styles. Dottie plays any tile that fits and chats the whole way. Hux dumps heavy tiles and hunts every score. Orla counts pips, remembers which numbers each player has passed on, and steers the ends toward the suits you are short of, so beating her takes real planning. Pick one, two or three of them for a two to four player table. If you are stuck, the Hint button shows what Orla would play.
The Daily Deal is the same seeded shuffle and the same opponent, Orla, for everyone on a given day, and the game mode rotates between Draw, Block and All Fives. Win by a wide margin to climb the daily leaderboard, and play three days running for a streak achievement. An unfinished match is saved after every move and waits on the menu as Continue.
Tips: shed your heavy double-sixes and double-fives early, hold on to a mix of numbers so you always have a play, and in Block dominoes count which numbers have been played, because the last tile of a suit decides who gets stuck. In All Fives, look for the play that leaves ten, fifteen or twenty on the ends before your opponent finds it.
How to play
Tap a tile in your hand. If only one end of the line fits, it plays at once; if two ends fit, tap the glowing end you want. Tiles that cannot play are dimmed. If nothing fits you draw automatically in Draw and All Fives, or pass in Block. Go out first to take the pips left in the other hands. In All Fives, make the open ends add up to 5, 10, 15 or 20 to score on the spot. On a keyboard press 1 to 9 to pick a tile, then the left or right arrow to choose the end. P or Esc pauses and M mutes.
Controls and devices
- Controls: Touch, Mouse, Keyboard
- Works on: phones, tablets and computers
- Screen: portrait orientation
- Price: free, no download or sign-up
FAQ
- What is the difference between Draw, Block and All Fives?
- In Draw you take tiles from the boneyard until you can play. In Block you simply pass when you cannot play. All Fives uses the Draw rules and also scores whenever the two open ends add up to a multiple of five.
- How does scoring work?
- The player who goes out scores the pips left in every other hand. If the table is blocked, the lowest hand wins the difference between the other hands and its own, and a tie for lowest scores nothing. In All Fives the award is rounded to the nearest five. The first to the target score wins.
- How do the open ends count in All Fives?
- Add the two open ends. A double at an end counts both halves, so a double five at the end counts as ten. If the total is a multiple of five you score it.
- Are the shuffles fair?
- Yes. Every deal is a seeded shuffle of the full double-six set and the bots only see their own hand and the tiles on the table. Hard bots also remember which numbers a player could not match, which is information you can see too.
- What is the Daily Deal?
- The same deals and the same opponent for every player on a given day, in a game mode that rotates daily. Win by the biggest margin you can to rank on the daily board.
- Will my match be saved if I close the page?
- Yes. An unfinished match is saved after every move and offered as Continue on the menu. Records and your daily streak are saved on this device, and to your account when you are signed in.
Credits
- Game design, code, sound and art direction: Playora Games
- Generated art: UI skin, bot portraits and backgrounds: Codex CLI image tool (OpenAI) (Generated by the Codex CLI image tool)